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Several buttons in various buildings' UI allow you to go directly into a specific section of the statistics overview. There are multiple ways to get into the statistics menu. Production, finance and residence tabs also contain information about buildings which are improved by items or have them equipped in their item slots. The item tab shows where every single of your items is located and also how you can obtain every single one of them, including those which you have not found yet.
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Statistics menu is incredibly useful for managing all your items. After finding such a residence you can instantly teleport to its location, which makes the statistics menu a great tool to find various problems within your empire. Or that they are further away from important public services. If several residences among a long list of them have a lower level of supply it might mean that there have been some incidents recently. It allows to monitor population fluctuations, find out if there are any supply issues, find ruined residences etc. Population tab focuses on your population and residences. When you find a record corresponding to the building you were looking for, you can click on it to get instantly teleported to its exact location in the game world. If you can't find a specific building but you know for sure it does exist somewhere, using finance tab is a great way of finding the location of the building. Those include if buildings are ruined, what items affect them, what kind of items are equipped in them etc. However, it also lists all types of buildings in the game and provides specific data about each single one of them. It also contains a lot of data about trade routes and trading in general, especially the passive version.įinance tab's main use is managing your economy, it helps to figure out what earns you the most money, but also what costs you a lot of coins. Storage tab presents how the storage of each good changes, especially stock over time section allows to monitor if your production and trade routes work well together. Combined with trade routes section of the storage tab, the production tab allows you to pinpoint the issues of the production in your empire. If there are not enough resources, production of them is too small, trade routes which deliver them are not efficient enough or warehouses near those production buildings are crowded with too many carts. If productivity fluctuates, there might be issues with not enough resources being produced/delivered or with the products not being taken away in time. You can see if any of the buildings turned into ruins and you can see if productivity is maintained on a steady level. Production section within the production tab lists all appropriate buildings, showing their state, productivity etc. Such assessment is possible due to the storage tab and the trade routes section, there you can see when ships from trade routes arrive to a specific island and how many tons they load/unload, based on that data you can calculate how many tons per minute are being transported.Īnother use is monitoring your production and finding the most problematic parts of it. When goods are also moved between islands, it is important to assess how many tons per minute on average are transported. It can be achieved by comparing production and consumption rates displayed in the production tab. One of the most common and best uses of the statistics menu is to establish a proper balance between the production and consumption of goods. All tabs combined provide almost everything you ever need to know to successfully manage and develop your empire. It consists of five tabs, each of them providing a specific set of information. Statistics menu is a very powerful tool which provides an overview of almost every single part of your empire and it can be accessed at any moment and from every place within the game. 4.1 Consumption/Production in tons per minute.